With FIFA 23, the last ever FIFA game was released. Let's take a look at the developments FIFA has taken over the years!
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From nostalgia to sweaty, we've had the lot!
This was the first FIFA ever. It came out for the Sega Mega Drive and PC, then later for Game Boy. There were already teams (mainly national teams), but no actual player names as we know today. That means that the players on the pitch were all on the same level and without names. Humble beginings, to be sure. | © EA Sports
Here we have the year in the name for the first time. It was released in 1994 when more club teams and international leagues were added as updates. Although all players here still have fictional names, there are now also penalty shoot-outs in the game, and it is clearly progressing. | © EA Sports
In this year, FIFA was released for the PlayStation. 3D features were included in the game, and the graphics were improved for the first time. | © EA Sports
Finally, we have the "normal" FIFA title. What else is different? An indoor mode is newly integrated in the game. The first online mode is already available, and the commentator was allowed to come up with new sayings. So the first beginnings in the direction of sweaty online modes. | © EA Sports
Everything in this game was focused on the World Cup, including a World Cup mode with 172 (!) different nations, which was a serious upgrade. And these nice retro jerseys in the picture are a real eye-catcher, aren't they? | © EA Sports
After the highs of 98, this one was slightly disappointing and only featured very minor upgrades. | © EA Sports
More teams and leagues were made playable in FIFA 2000, and the graphics continued to take small steps, such that the first facial expressions could now be seen. But you really have to look close to notice. | © EA Sports
Yes, FIFA 2001 and not FIFA 01. The change in the title will come later. You can now see that the graphics are really getting better. The light has been significantly improved, so shadows can already be seen on the players. Sounds kind of ridiculous from today's perspective, but it was huge at the time. | © EA Sports
Passing aids become weaker, and the strength of passes and shots was better adjusted for the console gamer. In 2002, the franchise was about to really boom. | © EA Sports
I think you can see huge differences now. Fans, lights, jerseys (with sponsors) and more were included, as the game began readying itself to soon make the next big generational leap. | © EA Sports
This was another big improvement game. Lower leagues, such as the 2nd Bundesliga, were now included, and more importantly passes were changed so that they could be controlled more precisely, and the goals were noticeably better played out. FIFA was slowly getting closer to real football. | © EA Sports
Right before the cusp of 360, FIFA 2005 introduced some great improvements to Career Mode, which was becoming increasingly popular. | © EA Sports
With the Xbox 360 now out, FIFA 06 really stepped up the game. But for the first time there were no shooting aids available, which meant you really had to start getting good. | © EA Sports
Ronaldinho is the face of FIFA 07. I loved him. Not only the way he played football, but also virtually. It's fascinating to see how the graphics improved so much in this period, as well as the overall fluidity. | © EA Sports
What a legendary cover, right? The legendary striker Miroslav Klose and Ronaldinho himself. It doesn't get much cooler than these two. I know how you guys feel, but for me, these versions are pure nostalgia right now. And CR7 is also in the game, as you can see. Of course, there is still room for improvement in terms of graphics... | © EA Sports
Hitting the bar became a lot more noticeable in FIFA 09, and the significance of pace become a lot more obvious, although at first this led to a terrible meta.
Online modes were also now getting bigger and bigger, with 20 players able to play against each other at the same time (everyone gets one field player). | © EA Sports
In FIFA 10 you were able to create your own player for the first time. I remember doing that right away. Back then, it was just a fun, new feature. Oh yes, and who can forget the way Lampard runs in this game? Simply legendary. | © EA Sports
Online games with 22 players at the same time were now possible, with the GK position also filled. Sadly this is one of the last games before FUT began to take over. | © EA Sports
Defense becomes more important in FIFA 12. Fouls and tackling are seen more often in FIFA 12 and the graphics just keep getting better. Sorry that I couldn't stop being amazed, but for me, this era of FIFA 10-14 was absolutely legendary! Ok, I'll stop raving now... | © EA Sports
The last FIFA before PS4 and Xbox One! And it was such a strong end. Really insane. The player AI had just gotten much stronger here, and much more intelligent. Thus, the offensive and defensive game became noticeably more pleasant and realistic. | © EA Sports
PS4, Xbox One, here we come! Anyone who has witnessed the change of consoles in FIFA knows what a huge difference it was. In terms of graphics, gameplay, but also camera perspectives and atmosphere, FIFA turned it up a notch. | © EA Sports
EA could start giving us the most intricate details by FIFA 15, and the game not only became more realistic, but also more successful. This was also the first FIFA with Lionel Messi on the cover. | © EA Sports
In this picture, you can see how good the graphics are now. Skills, for example, are becoming much more important. But sadly, Ultimate Team is now the biggest mode in the game. | © EA Sports
The graphics took a noticeable step-up here, but it won't be remembered as one of the GOAT FIFA games, sadly it just wasn't different enough from 16. | © EA Sports
In FIFA 18 the game was especially focused on the World Cup, and as such a World Cup mode was introduced to Ultimate Team. But as with the previous game, it won't be remembered as one of the greats. | © EA Sports
FIFA 19 was the weakest of the last versions. I didn't like the gameplay here at all, and neither did many others. | © EA Sports
This one was more or less the Corona-FIFA. During the lockdown, I played FIFA 20 every day. On the other hand, you have to say that the gameplay was really questionable. Everything was aimed at weak foot, the drag back was completely insane in that context. Controversial FIFA, definitely, but at least we had time to play it. | © EA Sports
FIFA 21 brought more Volta options – lame. But in general, it was at least okay. | © EA Sports
FIFA 22 introduced a few new things to FUT, like the FUT Heroes. But apart from that, not really much happened. Not the biggest disappointment, but surely not the best game we ever had. | © EA Sports
It's finally here. The last ever FIFA game developed by EA Sports. As you can see, this game ended a 30-year-long series and was replaced by EA Sports FC. | © EA Sports
With FIFA 23, the last ever FIFA game was released. Let's take a look at the developments FIFA has taken over the years!
With FIFA 23, the last ever FIFA game was released. Let's take a look at the developments FIFA has taken over the years!