LoL Patch 14.12 is live and with it, there are quite a lot of adjustments to the meta after Riot made multiple item and system changes to the game. So it's time to check out what Riot is doing.
LoL Patch 14.12 is finally live and players will be able to enjoy the Hall of Legends event to celebrate none other than Lee "Faker" Sang-hyeok the greatest League of Legends player of all time and the greatest to touch the game. But, of course, that isn't the only thing that is in this patch. We've also got some major balance changes.
Riot will be buffing and nerfing quite a few champions and the Mythic shop rotation will also include a brand-new mythic skin. So let's check out the LoL Patch 14.12 patch notes right now.
LoL Patch 14.12: All Champion Changes
Champion Adjustments
Aatrox
Base Stats
- Health Regeneration Growth: 1 ⇒ 0.5
- Armor Growth: 4.45 ⇒ 4.8
E – Umbral Dash
- Healing: 18/19.5/21/22.5/24% ⇒ 16% (+0.9% bonus Health)
- Umbral Dash's healing is no longer increased by 20/24/28/32/36% during World Ender
R – World Ender
- Increased Healing: 25/35/45% ⇒ 50/75/100%
Corki
Base Stats
- Base Attack Damage: 55 ⇒ 52
- Attack Speed Growth: 2.3% ⇒ 2.8%
Q – Phosphorus Bomb
- Magic Damage: 70/115/160/205/250 (+120% bonus AD) (+70% AP) ⇒ 70/120/170/220/270 (+120% bonus AD) (+100% AP)
- Cooldown: 9/8.5/8/7.5/7 ⇒ 8/7.5/7/6.5/6 seconds
E – Gatling Gun
- Physical Damage: 100/150/200/250/300 (+250% bonus AD) ⇒ 100/145/190/235/280 (+250% bonus AD)
- Armor/MR Shred Cap: 12/15/18/21/24 ⇒ 12/14/16/18/20
- Mana Cost: 50/55/60/65/70 ⇒ 50/60/70/80/90
Champion Buffs
Ezreal
Base Stats
- Attack Damage Growth: 2.5 ⇒ 2.75
Q – Mystic Shot
- Damage: 20/45/70/95/120 (+130% Total AD) (+15% AP) ⇒ 20/45/70/95/120 (+140% Total AD) (+15% AP)
R – Trueshot Barrage
- Base Attack Damage: 325/500/675 (+100% Bonus AD) (+90% AP) ⇒ 350/550/750 (+100% Bonus AD) (+90% AP)
Karma
These are some buffs to give her more power as a support, according to Riot Phroxzon on Twitter.
E – Inspire
- Shield Value: 80/125/170/215/260 (+60% AP) ⇒ 80/130/180/230/280 (+60% AP)
- Bonus Movement speed Duration: 1.5 ⇒ 2 seconds
- Defiance Bonus Shield: 50/90/130/170 (+45% AP) ⇒ 50/100/150/200 (+45% AP)
- Defiance Secondary Target Bonus Movement Speed Duration: 1.5 ⇒ 2 seconds
Naafiri
Naafiri has become one of the least played champions in the game. So, Riot is going to experiment with her damage and her jungle capabilities to try and improve her.
P – We Are More
- Packmate Attack Damage: 6-30 (based on level) (+4.5% bonus AD) ⇒ 12-32 (based on level) (+5% bonus AD)
Q – Darkin Daggers
- Execute: 30-70 (based on level) vs Minions and Medium/Large Monsters ⇒ 30-70 (based on level) vs Minions and non-Epic Monsters
- Heal on Bleeding Target: Champions only ⇒ Champions and Large/Epic Monsters
- Cooldown: 11/10/9/8/7 ⇒ 9/8.5/8/7.5/7 seconds
Nilah
Base Stats
- Health Regeneration: 4 ⇒ 6
- Armor Growth: 4.2 ⇒ 4.5
Talon
Q – Noxian Diplomacy
- Q's cast time now scales with attack speed.
W – Rake
- Jungle Modifier: 105% ⇒ 100%
- Outgoing Damage: 40/50/60/70/80 ⇒ 50/60/70/80/90
Viktor
In celebration of the second Arcane season, Riot is giving Viktor a slight buff. Noice.
Q – Siphon Power
- Discharge: Viktor's Q empowered auto attack now applies to towers.
Vladimir
Vladimir hasn't felt good to play for a while. He's going to receive some buffs so he can't be punished as easily for using his W to dodge. He should also want to go in by using his pool thanks to these changes.
W – Sanguine Pool
- Current Health Cost: 20% ⇒ 15%
- Healing: 15% ⇒ 30% of Pre-Mitigation Damage
- Bonus Health Ratio: 80/135/190/245/300 (+10% bonus health) ⇒ 80/135/190/245/300 (+15% bonus health)
Yone
While Yasuo has been faring pretty well, Yone hasn't seen as much improvement as his brother. Since the 14.10 changes, he's felt pretty bad, which is why he is going to receive another buff.
Base Stats
- Base Armor: 30 ⇒ 33
- Recommended Runes Updated
Yuumi
E – Zoomies
- Cooldown: 12/11.5/11/10.5/10 ⇒ 10 seconds at all ranks
R – Final Chapter
- Heal per Hit: 25/40/55 ⇒ 35/50/65
Along with all of these changes, Riot is also going to be changing some of the recommended runes. In the mid-season update, Riot added some new runes and removed old ones, which means that some champions lost their main runes.
- Seraphine
- First Strike + Sorcery
- Summon Aery + Resolve
- Arcane Comet + Inspiration
- Updated stat shards to Ability Haste + Adaptive Force + Flat HP
- Yone
- Replaced Legend: Haste with Legend: Alacrity
- Draven
- Press the Attack + Domination
- Press the Attack + Sorcery
- Conqueror + Sorcery
- Gangplank
- Fleet Footwork + ResolveFirst Strike + PrecisionGrasp of the Undying + Inspiration
- Talon
- Conqueror + Inspiration
- Electrocute + Sorcery
- First Strike + Sorcery
- Katarina
- Conqueror + Resolve
- Conqueror + Domination
- Karma
- Summon Aery + Resolve
- Summon Aery + Domination
- Arcane Comet + Domination
- LeBlanc
- Electrocute + Sorcery
- Zed
- First Strike + Precision
- Zoe
- Electrocute + Sorcery
- Dark Harvest + Sorcery
- Summon Aery + Inspiration
Champion Nerfs
Akali
Akali is a high mastery champ who has been edging over the 50% win rate mark. With her having become easier to play throughout the years, Riot wants to target some regular play aspects of her kit that wouldn't play too much of a role in high elo and professional play.
E – Shuriken Flip
- Total Damage: 100/187.5/275/362.5/450 (+85% Total AD) (+120% AP) ⇒ 70/140/210/280/350 (+100% Total AD) (+110% AP)
- (Note: The first hit of Akali's Shuriken Flip deals 30% of the ability's total damage and the second hit deals the remaining 70%.)
Akshan
P – Dirty Fighting
- Damage: 10-165 (levels 1-18) (+60% AP) ⇒ 15/40/80/150 (levels 1-5, 6-10, 11-15, 16-18)
E – Heroic Swing
- Damage per Shot: 25/40/55/70/85 (+17.5% bonus AD) ⇒ 15/30/45/60/75 (+15% total AD)
Ashe
P – Frost Shot
- Damage against Targets with Frost: 120% (+ Critical Strike Chance (Critical Strike Damage)) ⇒ 115% (+ Critical Strike Chance (Critical Strike Damage))
Blitzcrank
Base Stats
- Base Health: 650 ⇒ 600
P – Mana Barrier
- Duration: 4 ⇒ 10 seconds
Master Yi
Q – Alpha Strike
- Bonus Damage to Monsters: 75/100/125/150/175 ⇒ 65/90/115/140/165
W – Meditate
- Initial Damage Reduction: 90% ⇒ 70%
- Cooldown: 9 seconds ⇒ 10 seconds
Rek'Sai
Q – Queen's Wrath (Unburrowed)
- Bonus Attack Speed: 45% ⇒ 35%
W – Unburrow (Burrowed)
- Damage: 50/75/100/125/150 (+80% AP) ⇒ 30/55/80/105/130 (+80% AP)
Skarner
Skarner is getting more and more play in the top lane instead of in the jungle, especially in China. Riot is going to make some adjustments to try and get Skarner played more often in the jungle.
Base Stats
- Base Health: 650 ⇒ 610
- Health Growth: 102 ⇒ 105
P – Threads of Vibration
- Quake Magic Damage: 7-10% (based on level) of the target's maximum health ⇒ 5-11% (based on level) of the target's maximum health
Tryndamere
Riot is not happy with the current state of Tryndamere. He's already a boring uninteractive champion thrown into a side lane and with players rushing Ravenous Hydra, that only makes it even worse for his own team and the enemies.
While Riot won't be fixing this issue right now, they will make some changes to his kit to bring down his win rate a bit, which has skyrocketed.
Q-P – Bloodlust
- Bonus Attack Damage: 10/15/20/25/30 ⇒ 5/10/15/20/25
E – Spinning Slash
- Physical Damage: 80/110/140/170/200 (+130% Bonus AD) ⇒ 75/105/135/165/195 (+130% Bonus AD)
Twisted Fate
Base Stats
- Attack Damage Growth: 3.3 ⇒ 2.5
Q – Wild Card
- Magic Damage: 60/100/140/180/220 (+50% bonus AD) (+90% AP) ⇒ 60/100/140/180/220 (+50% bonus AD) (+85% AP)
W – Pick A Card
- Mana Cost: 30/40/50/60/70 ⇒ 50/55/60/65/70
- Blue Card Mana Restored: 50/75/100/125/150 ⇒ 70/90/110/130/150
LoL Patch 14.12: System Changes
System Buffs
- Void Staff
- Ability Power: 80 ⇒ 90
- Lord Dominik's Regards
- Item Recipe: Last Whisper + Cloak of Agility + 950 gold ⇒ Last Whisper + Noonquiver + 150 gold
- Serylda's Grudge
- Passive - Rancor Bonus Armor Penetration: 20% (+0.11% per 1 Lethality) ⇒ 25% (+0.11% per 1 Lethality)
- Scout's Slingshot
- Item Recipe: Dagger + 600 gold (900 total) ⇒ Dagger + Dagger + 200 gold (800 total)
- (Note: Rapid Firecannon, Runaan's Hurricane, and Statikk Shiv's total gold costs are unchanged.)
- Statikk Shiv
- Item Recipe: Scout's Slingshot + Rectrix + 1000 gold ⇒ Scout's Slingshot + Rectrix + Pickaxe + 225 gold (total cost unchanged)
System Nerfs
- First Strike
- Flat Gold: 15 ⇒ 10
- Damage Amp: 8% ⇒ 7%
- Noonquiver
- Item Recipe: Long Sword + Cloak of Agility + 450 gold ⇒ Long Sword + Long Sword + Cloak of Agility + 100 gold (total cost unchanged)
- Attack Damage: 25 ⇒ 20
ARAM Clash Is Back
ARAM Balance Changes
Along with the ARAM Clash Cup, we're also going to be getting our usual All Random All Mid balance changes with a few champions getting nerfed and others getting buffed.
ARAM Buffs
- Gangplank: Damage Dealt: 100% ⇒ 105%
- Jayce: Damage Dealt: 100% ⇒ 105%
- Shyvana: Damage Dealt: 95% ⇒100%
- Sivir: Damage Taken: 108% ⇒ 105%
- Xayah: Bonus Attack Speed: 0% ⇒ 3%
ARAM Nerfs
- Tahm Kench: Damage Taken: 100% ⇒ 105%
- Xerath: Damage Taken: 100% ⇒ 105%
- Ziggs: Damage Dealt: 90% ⇒ 87%
Mythic Shop Rotation In LoL Patch 14.12
This patch also means we're getting a new mythic shop rotation. Say goodbye to Nightbringer Kayn and say hellp to True Damage Senna and a brand-new Crystalis Indomitus skin for Xerath.
These are the skins that are part of the mythic shop.
- Prestige Faerie Court Katarina
- Prestige True Damage Senna
- Prestige Brave Phoenix Xayah
- Prestige Coven LeBlanc
- Dawnbringer Karma
- Hextech Nocturne
- Crystalis Indomitus Xerath
- Crystalis Indomitus Xerath Chroma (Fractured)
- Brink of Infinity Emote (Crystalis Indomitus Xerath)
League of Legends: New Cosmetics Expected In 14.12
Riot is also going to introduce the Risen skin line. In this line, you will find some awesome skins for these two:
- Risen Ahri
- Risen LeBlanc
Along with the Risen Legend Ahri skin, players can also get the Immortalized version, though that will be much more expensive.