Warzone Season 3: Reloaded is just around the corner, and thus Raven Software has dropped the big Warzone Update 1.37! There are new map changes, new weapons, and even side missions coming, so we're here with the full Warzone Update 1.37 Patch Notes. The developers are buffing some of the less-used snipers, increasing bullet velocity for a whole host of weapons, and making interesting changes to attachments...
When is the Warzone Update 1.37
Warzone Update 1.37 will go live on Thursday, May 20 at 21:00 PT (00:00 ET, and Friday, May 21 at 05:00 GMT and 06:00 CET). Technically, Patch 1.37 is Warzone Season 3: Reloaded, and you can already pre-load the game at the time of writing this article.
How Big is Warzone Update 1.37?
- PlayStation 5: 14.6 GB
- PlayStation 4: 14.6 GB
- Xbox One Series X / Xbox One Series S: 15.2 GB
- Xbox One: 15.2 GB
- PC: 14.9 GB (Warzone Only) / 18.1 GB (Warzone and Modern Warfare)
It looks like we will have our hands full exploring all the new areas in Verdansk, but watch out because we could be in for a significant Warzone meta shift with these Update 1.37 Patch Notes.
READ MORE:
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- Warzone Rumor: Soap Operator Coming With Modern Warfare 3 Remastered
- AMP63 in Warzone and BOCW: Release Date & Attachments
Alright, enough babble. It's time to dive into the Update 1.37 Patch Notes for Warzone Season 3: Reloaded!
Warzone Update 1.37: Map
New Point of Interest: Nakatomi Plaza (Launch)
- The headquarters of the Nakatomi Corporation have moved from sunny Los Angeles to Verdansk’s Downtown for a limited time.
New Point of Interest: Survival Camps (Launch)
- Around Verdansk, numerous campsites have been converted into Survival Camps as a homage to Rambo: First Blood Part II.
New Point of Interest: CIA Outpost (Launch)
- One of the aircraft hangars in Verdansk’s northwest sector has been converted into a makeshift CIA Outpost, as these agents need a home base to start tracking down the elusive Rambo.
Warzone Update 1.37: Events
‘80s Action Heroes
- Two sets of nine challenges and rewards are available across Black Ops Cold War and Warzone during the ‘80s Action Heroes event starting May 20th.
- Complete all nine Black Ops Cold War challenges to unlock a tactical rifle Weapon Blueprint, and complete all nine Warzone challenges to unlock a Sniper rifle Weapon Blueprint.
Warzone Update 1.37: Modes
Power Grab, a Limited-Time Mode
- In Power Grab, you must eliminate other Operators, complete Contracts, and loot Supply Boxes around Verdansk to find Dog Tags. By collecting Dog Tags, you will work your way up a reward ladder that will give you the edge you need to win, including the personal Respawn Token. You’ll have to use everything you’ve got to control the flag that spawns during the final circle – calling in an Exfil Helicopter. True to the BR experience, you can also choose to hunt every single other Operator until you‘re the last one standing. There are fewer and smaller circles. There are no loadouts. There is no Gulag. But there will be action... and plenty of it!
Warzone Update 1.37: Playlist
Adding
- Verdansk – Power Grab
- Plunder – Quads
- Rebirth Island - Resurgence Trios
Removing
- Verdansk - Mini Royale
- Plunder - Blood Money Duos
- Rebirth Island - Resurgence Quads
Warzone Update 1.37: Weapons
New-Weapons
Ballistic Knife (Launch)
- Built for stealth kills from multiple distances, this versatile Weapon allows for melee attacks up close and a projectile blade attack from short-to-medium ranges.
AMP63: Pistol (In-Season)
- Expect this Weapon to output high amounts of damage in a short period of time thanks to its full-auto nature, which makes it highly effective in close quarters.
Submachine Guns
AK-74u
- Neck multiplier increased from 1 to 1.4
- Sprint to Fire Speed increased by 20%
- Bullet Velocity decreased by 15%
- Maximum damage range decreased by 25%
PPSh-41
- Maximum damage increased from 27 to 28
- Maximum damage range increased by 3.8%
Sniper Rifle
Sniper Rifle Charlie (Semi-Auto)
- Bullet Velocity increased by 14%
- Extremity multipliers increased from .9 to 1
- Rate of Fire decreased from .33 to .83
LW3 - Tundra
- Aiming Stability increased
Swiss K31
- Flinch Resistance greatly increased
- ADS Speed increased slightly
- Aiming Stability increased
ZRG 20mm
- Bullet Penetration increased
- Upper Torso multiplier increased from 1.25 to 1.7
- Lower Torso multiplier increased from 1.15 to 1.25
- Extremity multipliers increased from .9 to 1
- ADS Speed decreased by 4%
- Bullet Velocity decreased by 2%
- Move Speed decreased by 2%
- ADS Move Speed decreased by 1%
Warzone Update 1.37: Attachments
Muzzles
Flash Guard
- Vertical Recoil Control increased slightly
Suppressor
- No longer reduces Bullet Velocity
- Now increases Bullet Velocity
- Now increases ADS Speed
- Now increases Sprint to Fire Speed
Lasers
SOF Target Designator (Snipers)
- No longer increases Effective Damage Range
- Now increases Aiming Stability
- ADS Move Speed multiplier increased
Ember Sighting Point (Snipers)
- No longer increases Effective Damage Range
- Now greatly increases Aiming Stability
- ADS Move Speed multiplier increased
Steady Aim Laser (Snipers)
- No longer decreases Hip Spread
- Now increases ADS Speed
Swat 5mW Laser Sight (Snipers)
- No longer decreases Hip Spread
- No longer decreases ADS Speed
- Now increases Aiming Stability
- Now greatly increases ADS Speed
Rear Grips
Airborne/GRU Elastic Wrap
- Aiming Stability increased
Warzone Update 1.37: General
- Gunsmith Customs has been added for Black Ops Cold War Weapons
- Customize your Weapon by borrowing Attachments from multiple Blueprint variants. You can swap the appearance of Weapon Attachments to feature elements from all of your unlocked Blueprints.
- Stickers & Charms exclusive to either BOCW or MW will only be usable on their respective Weapons.
Warzone Update 1.37: Gameplay
- Added the new Combat Bow Killstreak to the following Verdansk modes: core BR, Plunder, and Power Grab.
- Stopping Power Field Upgrade spawn rates have been reduced substantially across all modes.
Warzone Update 1.37: Bug-Fixes
- Fixed additional map locations in Verdansk that allowed players to reach out-of-bounds areas. This is on top of the locations that we addressed in the last 2 patches.
- Fixed an issue that caused the Gas Mask to become unbreakable after a players’ first death with the Gas Mask equipped.
- Fixed a bug that caused player Activision IDs to not always appear in the kill-cam or when spectating with or without the Option enabled.
- Fixed an issue where Scavenger Challenges weren't correctly referencing the Summit POI.
- Fixed an issue where Loadout Drops would fall through salt pools in the Salt Mines.
- Fixed an issue where Sparks was not visible in the Operator Select Menu until the Sparks Operator Bundle was purchased.
- Fixed a bug with the LW3 - Tundra where firing the final shot in a magazine would displace the Weapon model.
- Fixed a bug with the Great Pacific Blueprint where its Weapon stats were incorrect.
- Fixed a bug with the Swiss K31 where it would deal lethal damage in a single upper body shot when loaded with Stopping Power.
- Fixed a bug with the Bullfrog where it was receiving an unintended amount of Bullet Velocity.
- Fixed a bug with the CARV.2 where some of its barrels were not assigning the correct values.
- Fixed incorrect magazine names for the FARA 83.
Well, holy cow on a bucket! That is one long-ass set of Patch Notes! Well, Warzone Season 3: Reloaded is basically here, and with the new Update 1.37 Patch Notes in our hands, it has become clear that we're in for one hell of a ride. Some serious meta changes will be a-coming, and we'll be here to cover them. Stay tuned!
For the full set of patch notes, check out Warzone's exhaustive Update 1.37 Patch Notes on the Raven Software website.
Finally, a muzzle attachment that might replace the Monolithic Suppressor! The sniper changes could have a big effect too, what do you think? Let us know on Facebook or Twitter, and better yet - join EarlyGame today so you can keep up to date with all the latest and greatest.