Vanguard Update Today | Patch Notes

Call of Duty: Vanguard launched in a far better state than its predecessor, but that doesn't mean it's without its issues. Sledgehammer Games release regular patches to help resolve issues, and we're here with the Patch Notes and some analysis.

Vanguard patch notes
Call of Duty: Vanguard is forever changing, so what's in the most recent patch? | © Activision

Call of Duty: Vanguard saw a pretty smooth launch, with few server problems and a relatively polished multiplayer experienced. While the Zombies and Campaign portions of the game didn't fare too well, there's a lot to love in the multiplayer portion of Sledgehammer Games' latest effort. Especially when it comes to the game's multiplayer maps and general level of polish, this year's Call of Duty should be commended.

The thing is, though, that no matter how well the launch went, there are always going to be problems that emerge in a game crammed full of individual users. Thus, Sledgehammer Games release regular updates for Call of Duty: Vanguard, to address issues here and there. We're here to deliver Vanguard's full patch notes, and have a little discussion about what each update brings to the table. We will continue to update this article as new patches release.

What Changed in the Vanguard Update from August 24?

The latest update has been available since August 24 and addresses some issues in Multiplayer and Zombies. Since this is a patch notes article, we will list only the Patch Notes if you want to have a more detailed look on the new content, we got some extra articles prepared for you.

Below you can find the complete Patch Notes from August 24. If you are interested in the older Patch Notes you can still find them underneath the latest ones.

Vanguard Update Patch Notes August 24

Multiplayer

Maps

  • Berlin

    • Debris pile in the Destroyed Room no longer allows players to obstruct view of their Operator.

    • Enemy nameplates are no longer visible through walls in the Office.

    • Players can no longer reach an unintended vantage point in the Destroyed Room.

    • Players can no longer capture the Office Hardpoint from an unintended location.

  • Castle

    • Addressed an exploit that allowed players to reach unintended locations beneath the playable area.

  • Decoy

    • Field Upgrades will no longer fall through geometry when placed in the Exhaust Monitor or Switch Station.

    • Players can no longer reach unintended vantage points near the East Courtyard.

    • Mantling a wooden crate in the Barracks Yard will no longer kill the player.

    • Adjusted spawn location near the Administration Road to prevent players from spawning out of bounds.

  • Desolation

    • Players can no longer reach unintended vantage points near the Central Ruins Overlook and Temple Ruins.

    • Players can no longer capture the Comms Towers Hardpoint from unintended locations.

    • Improved Guard Dog Killstreak AI pathing near the Village Creek.

Operators

  • T-800 and T-100 (Terminators)

    • Reduced Mastery Challenge requirements from both Operators to just one.

Weapons

  • General

    • Corrected various mismatched Magazine Attachment names and capacities.

    • Added missing inspection sound effects for Sniper Rifles, Pistols, and Melee Weapons.

    • Addressed an issue where players could not raise their Weapon after climbing a ladder.

    • Improved performance of the Gunsmith UI on legacy hardware.

  • KG M40 (Assault Rifle)

    • Mk. 3 Reflector Optic Attachment will no longer be invisible when equipped.

  • Marco 5 (Submachine Gun)

    • Added Weapon Unlock Challenge.

      • Get 15 Hipfire Kills

  • UGM-8 (Light Machine Gun)

    • Added Weapon Unlock Challenge.

      • Get 15 Bullet Penetration Kills

  • M1916 (Marksman Rifle)

    • Removed duplicate Mk. 8 Reflector Optic Attachment.

Perks

  • Engineer (Intel)

    • Friendly Attack Dog and Guard Dog Killstreaks are no longer highlighted in red.

Killstreaks

  • Flamenaut (9 Kills)

    • Addressed an issue that resulted in DEV ERROR 5573 upon use.

Bundles & Cosmetics

  • Players that have purchased both Terminator Bundles will begin to receive the following additional rewards starting in early September. Please note that some Players may receive their items later than others.

    • Target Acquired Legendary Whitley Blueprint

    • Endoskeleton Skull Legendary Weapon Charm

  • Metal Etched Blueprint for the 1911 Pistol will no longer grant an invalid Muzzle Attachment.

Zombies

Wonder Weapons

  • Decimator Shield

    • Reduced cooldown on the Decimator Blast ability from 60 to 30 seconds.

    • Increased Decimator Blast damage against Sturmkriegers and Zaballa the Deceiver.

Gameplay

  • Round Based

    • Altar of Covenants

      • Covenant selection now refreshes with each round at the Altar of Covenants instead of every three rounds.

Challenges

  • Season Five

    • 20 new Zombies Season Challenges available at the start of Season Five.

  • Season Four

    • Addressed an issue that prevented the "Broken Communications" challenge from tracking properly.

Reporting Problems With Call of Duty: Vanguard

Since the game's launch, Sledgehammer Games have released an update every few days, each reviewing and addressing a variety of issues that have been stumbled upon by users since the game's launch on November 5. Please remember to report any problems you find within the game using Activision Support's Online Form. In addition, you can take a look at the various issues they are currently working to resolve on Vanguard's Trello Board.

Lukas Ballat

Lukas has been passionate about shooters his whole life and at EarlyGame he teaches you everything about CoD, while also taking care of campaigns and partner projects. He also plays Souls-likes and doesn't shy away from the Diablo-grind either....